Wednesday, January 29, 2014

Larval Stalker and Raw Shock

 

These monsters are from the game Silent Hill: Shattered Memories. This game was released for the Wii in 2009, and later to the Playstation 2 and Playstation Portable in 2010. It is the seventh installment in the series. 

The main protagonist, Harry Mason, goes to the town of Silent Hill to look for his missing daughter, Cheryl. (This game is set in about 2008, and is sort of in alternate universe, separate from the canon events/characters/etc.)

Larval Stalker: small, partially visible, little ghostie-like entities. They are harmless, and will run away when a flashlight is shone on them. They emit loud, screechy/high-pitched/static noises. 
Symbolism- they represent Harry's memories of Cheryl. (they really don't have a lot of symbolism, but there are only two monsters in this game so I kinda had to pick this one, sorrryyy)
~why I like them~ I'm not really all that fond of these monsters, I do like the fact that they are little ghosties. 

Raw Shock: hairless, human-like creatures. They have high-pitched, girly voices. They can adopt four traits throughout the game, depending on the player's actions. 
(symbolisms kinda included here so there won't be a specific section for that)
Feminine: they get exaggerated female body parts, like large breasts/booties. Their only facial features are a large mouth and eyes. They have zipper-like rips on their back, resembling a corset's threads. Their legs have stitches on them, making it look like they are wearing stockings, and their feet are in the shapes of high heels. As the game progresses, they get more perverted. Organs, bones, and nipples exposed, and heads that resemble penises with their foreskin pulled back. When they are attacking Harry, they do it very sensually.(player's actions to get these Raw Shocks- going through a woman's laundry and finding her lingerie, staring at women's chests/booties, etc.)
Atrophied: they have bones and joints poking out of random places on their body, and holes everywhere. Their feet are stubs. Extremely disfigured. (player's actions to get these Raw Shocks- getting distracted by trivial things, being uncaring/rude)
Diseased: bubbles and some fungus-like flesh are found on their bodies. They look sickly and cancerous. Misshapen mouth. (player's actions to get these Raw Shocks- focusing on drugs/alcohol, staring at a liquor collection, staring at a bong, etc.)
Abstract: their limbs are sliced, they have floating "disks" throughout their body. A hole is on their cross-shaped head. (player's actions to get these Raw Shocks- being good and caring)
~why I like them~ how could I not?????? They are very cool. I really really love that they can change throughout the game, just based on your decisions. (also by the end of the game, they might have a mixture of two or three of the traits) I also love love love love looooooove the character design. 10/10.

Larval Stalker (there's next to no pictures of these guys)
Atrophied
Diseased
Abstract
Feminine
Feminine pt. 2
Abstract
Diseased
Feminine

Thursday, January 9, 2014

Prisoner Juggernaut and Screamer


These monsters are from the game Silent Hill: Downpour. This game was released on March 13, 2012(for North America). It's the eighth game in the series.
The protagonist is a man named Murphy Pendleton. His son, Charlie, was sexually assaulted and murdered by a neighbor, Patrick Napier. Murphy's wife, Carol, blamed him for their son's death, and divorced Murphy. He felt the need for revenge, so he decided he would get himself into prison in order to get close to and murder Napier. Soon after this, Murphy stole a police patrol car and kept it for ten hours, until he was arrested.
A few years later, Murphy and a few other prisoners were on a bus, getting transferred to another prison,  when they crashed and went off the road. Murphy escaped the crash and  eventually wandered into the town of Silent Hill.


Prisoner Juggernaut: a large, muscly, humanoid creature. It has pale skin, numerous tattoos, barbed wire wrapped around its torso/arms, and a permanent grin.
Symbolism- The Juggernaut could represent Murphy's fear of the other prisoners. It could also be a representation of himself, and that his self-image is something monstrous.
~why I like them~ I really like the character design. (the smile is my favorite.) I also like the symbolism(there are a few more but I didn't really want to talk about them).

Screamer: resembles a woman, wearing a tattered dress. Her skin is gray, and she has an inhumanly wide-shaped mouth. Also empty, bleeding eyes.
Symbolism- She may represent:
-a murder victim, with her decaying flesh. Her screams could represent those of a victim's, in a struggle.
-Carol. When the Screamer is just standing, it has its arms close to its body, rocking back and forth(like a mother cradling her child)
-Another prisoner's (his name is Sanchez) psyche as a possible rapist or sexual predator. (I really don't want to explain so here is a thing nOT IN MY OWN WORDS, SOMEONE ELSE WROTE THIS OK)
(also, "her" is a Screamer that Sanchez was beating up)
 Sanchez is shown repeatedly beating her face, which is heavily scarred with slashes, and her skin is stretched very tightly as if she has had plastic surgery; this could suggest that Sanchez has previously beaten his victim(s) so badly that they required facial reconstructive surgery. Her flesh-like coat is torn most around where her breasts would be, possibly hinting at a link to sexual violence and sadism. As Murphy displays no signs of sexual aggression, this further supports that she is Sanchez's monster.

~why I like them~ they're actually really quite annoying. They screech, and pop out of nowhere which is very spooky. But I like the character design(especially the face) and symbolism.



nice lookin' fella



early concept art of a Screamer
a Screamer's face
Murph gettin' attacked o: